Thank You for an Incredible Launch 💖


🌟 THANK YOU SO MUCH ⸜(。˃ ᵕ ˂ )⸝ꕤ*.゚

Words can’t fully express how grateful I am for the love and support this project has received! It’s been a few days since the game was released, and the attention it’s getting feels unreal. I hope it’s not too late to say thank you — to everyone who played, commented, or even just visited the game’s page. Every bit of it means the world to me, and I’m deeply thankful.

This is the very first pixel art game I’ve released, I draw all the art, and the project is incredibly special to me.

To be honest, I never expected anyone to love this game. In fact, I doubted it was even good. Some of the mechanics I originally planned didn’t make it in, and a few content pieces had to be cut so I could finish and submit the game on time for the jam. But surprisingly, that’s what made the game what it is! With the extra mechanics or deeper complexity, it might have ended up very different.

There’s even an obvious cut content in the game (no spoilers >⩊<), and I think it's more fun to let you interpret what might’ve happened in those missing parts (づ > v <)づ♡.

Now that the game jam has ended, I’ve started working on small updates to fix current issues — but I won’t be changing the story, plot, gameplay or dialogue. So if you haven’t played it yet and are interested, feel free to jump in! The upcoming updates will just help polish the gameplay — like fixing collision and improving interaction responsiveness.

With that said, I want to thank you all once again — and also the Yahaha Team for their incredible support. And of course, a huge thanks to TakMi — the music used in this game is by TakMi, and without it, the game wouldn’t feel the way it does now.

Thank you for being part of this journey 💖

Files

ShatteredHeartEchoesOfThePast(V1.1).zip 474 MB
5 days ago
ShatteredHeartEchoesOfThePast(V1.0).zip 474 MB
6 days ago

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